Psychology and Computers

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Some people view psychology and computer science as two distinct fields that have nothing in common. The general consensus is that computer science is an extremely rigorous and quantitative research culture, while psychological research is based on more qualitative studies of behavior and human perception.

In fact, the majority of the current computer science is influenced by psychology. The design of interfaces for technology – from car dashboards to aircraft cockpits, from operating systems for computers to game controllers – are largely created by psychologists who work closely with computer scientists. A significant portion of psychological research requires sophisticated software to process huge data sets.

Psychologists are also increasingly utilizing technology to increase their reach. The traditional methods of experimentation in psychology, which are based on examining one aspect of behavior within the confines of a controlled environment, or assessing larger patterns of behavior using self-report questionnaires or interviews, have inherent limitations. (Experiments are typically limited to a single experiment and longitudinal studies are not common because of the difficulty in collecting and analyzing large amounts of data.)

The use of computer technologies has opened up new possibilities for understanding people their behavior. For instance the brain-imaging technology fMRI wouldn’t be possible without computers. Researchers can match certain brain regions to cognitive processes like memory or reading. EEG (electroencephalography) is another example of a technology that uses computer processing to record and analyze brain activity.

The CCBT method is now accepted by the UK’s National Health Service as an effective treatment for mild to moderate depression and anxiety. And artificial intelligence (AI) is set to transform the practice of psychotherapy by replacing the therapist with robots that are able to evaluate and treat patients online.

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